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Jadestone Dirk Dagger And The Fallen Idol v0.99 N-GAGE SymbianOS9.1 Cracked-BiNPDAPrize winning detective now on N-GageDirk won the Best Gameplay award from the International Mobile Game Awards jury at the Mobile World Congress early in 2008.In August, eager players could finally get their hands on Dirk Dagger and the Fallen Idol, a game we’ve had great fun developing for the Nokia N-Gage platform. More information as well as a demo version is available on the Dirk Dagger site.The rise of the adventure gameOur game represents a loving reinvention of the adventure game genre for the mobile format. Players will get to know private eye Dirk Dagger, the main character of a mysterious crime story in the tradition of film noir movies. The somewhat haphazard investigations of our favorite detective take players on a humorous journey through the backalleys of New Heaven and into the sinister sets of a deranged movie mogul.A developer’s perspectiveFor the Jadestone development team, the project has been exiting not only because they are fans of the adventure genre, but also because it was an opportunity to work with Nokia on a leading edge technical platform. Nokia wanted a showcase for the innovative use of phone specific features and the team responded by building the whole navigation experience around the clever use of the built-in camera.Mobile challengesEven on a PC, adventure games can be too hard for some players.

So a major challenge was to reduce the complexities of the adventure genre to make it enjoyable on a mobile. That meant simplifying complex interface designs, removing obstacles and enabling the game to work well even for very brief play sessions. By making rigorous playtesting an integral part of the development process, the team managed to strike a good balance between simplicity and challenge.Dirk is a private eye who has vowed to continue his family detective business. He is an un-glamorous old school detective who is dedicated to his clients. He will never rest before the case is solved. Now facing his greatest challenge he must turn from pet rescuer to city saviour.The core game-play of The Dirk Spanner is a point and click adventure game in the classic LucasArts tradition. The humorous story driven game combines simple minigames and harder puzzles in a very unique way.

Innovative camera control provides the player an intuitive way of exploring the world.Meet the world's first mobile detective with Dirk Spanner and the Fallen IdolHollywood's classic Film Noir world creates an atmospheric backdrop for this story-driven detective game. Dirk Spanner and the Fallen Idol by Nokia Games Publishing brings classic detective gaming onto mobile devices with unique twists and turns around every corner.Set in the stylish, yet seedy fictional city of New Haven, Dirk Spanner and the Fallen Idol comes to life through its comic book ambiance. Gripping yet funny stories of conflicts, romance and deception with plenty of movie stars, rip-offs, double-crosses, wigs and moustaches make this an entertaining game that will engage novices through to the most experienced game players.' Dirk Spanner and the Fallen Idol will re-introduce the long forgotten detective game genre for mobile devices,' said Dr Mark Ollila, Director of Technology and Strategy and Head of Games Publishing, Nokia. 'With the combination of stunning visuals and enthralling storylines, players cannot help but be spellbound by this game.'

Featuring Dirk as the lead private eye, players are propelled into mysterious adventures, battling an array of femme fatales and. From solving the mystery of a stolen statue and a brutal murder, to uncovering the case of an accidental penguin-related death, Dirk will not rest until the case is solved.Players guide Dirk through mysterious assignments using the unique one-button, camera-based controls, giving players an intuitive way of exploring the city of New Haven. A jazzy soundtrack helps set the mood for each stage of the game.Dirk Spanner and the Fallen Idol is expected to be available in the first half of 2008. Brothers In Arms N-GAGETo win a war, there'll be hell to pay.With the bloodbath of D-Day, the onslaught of the Battle of the Bulge, and fighting under the merciless Tunisian sun, returning home will not be an easy task.

June 1944: D-Day. Allied forces are closing in on German-occupied France. The 101st Airborne Division will be baptized in combat this night. Without support, they will engage in deadly close quarter combat against the Wehrmacht and elite Panzer units for days in the French countryside. December 1944: Battle of the Bulge.

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The 101st will stand fast and hold the lines during the Ardennes counterattack despite being severely outnumbered and short on equipment in front of battle-hardened German troops. May 1943: Tunis.

Allied expeditionary forces converge on Tunis, ready to engage the infamous Afrika Korps in their own territory. 1st Infantry Division prepares to join the fray yet again in the North African desert. If you survive and stop the advancing German armies, you and your brothers in arms will go down in history as heroes.© 2008 Gameloft. All Rights Reserved. Published by Gameloft under license of Ubisoft Entertainment. Brothers In Arms is a trademark of Gearbox Software and is used under license.

Gearbox Software and the Gearbox logo are registered trademarks of Gearbox Software, LLC in the US and/or other countries, all rights reserved. Ubisoft and the logo Ubisoft are trademarks of Ubisoft Entertainment in the US and/or other countries.

Gameloft and the Gameloft logo are trademarks of Gameloft in the US and/or other countries. Capcom Resident Evil Degeneration N-GAGEFrom one of the world's best known survival horror game series, Resident Evil: Degeneration is a full-3D survival horror game in the 3rd-person shooter format.Based on the opening scene of the movie of the same title, the game starts from the airport, which is swarming with hordes of zombies. To complete the mission, you will figure out puzzles, rescue survivors, and seek a way out from the airport. Explore all the rooms to figure out the puzzles. You will need the ability to make lightning-fast decisions in each and every fight to the death. Make the best use of your weapons, items, map and information from your party.Seven years after the tragedy in Raccoon City.

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At an airport somewhere in the United States. An ordinary autumn afternoon. One zombie is unleashed into this peaceful scene to attack everyone.

In the airport starting to fill up with the undead, the horrific disaster is about to be repeated. Gameloft Asphalt 3 v1.2.7 N-GAGEGameplayAsphalt 3 is the follow-up to the Asphalt series of games from the first generation N-Gage and the Nintendo DS.

This is a third party title from Gameloft, who specialise in phone games and have supported N-Gage since its first generation. (The Asphalt brand is also used on Java titles from Gameloft, but these aren't really the same games, they just have similar names and themes.)The Asphalt games are arcade racers, i.e. They're not realistic in the slightest. Their purpose isn't to simulate driving, but to let you pretend you're in a car chase from films like 'The Fast And The Furious', doing ridiculously over-the-top driving that would never be possible in real life. The gameplay revolves around illegal street racing, and the emphasis is firmly on doing stuff you shouldn't do: knocking other cars off the road, driving too fast, smashing into crates etc. The score you get for a race is far more influenced by what you do during the race than where you finish in the race, so if you come first but do very little else then you'll get a very low score.To get by in Asphalt 3 you have to master two things: nitro boosts and 'drifting'.

In general you should drift on every corner and use nitro boosts on every straight, which if done carefully should get you to the head of the pack fairly quickly. Nitros can be picked up from certain points on the track, and they can also be earned by drifting and other activities.Of course illegal activity means the police will be after you, and if you do too many bad things you'll see a police badge on the screen to indicate that a police car or bike are on your tail. If they catch you there's a hefty penalty to pay, so you can either try to outrun them or nudge them off the road, both of which earn you bonuses.

Illegal activity also attracts the attention of news helicopters and you'll sometimes find yourself looking through the camera of a news report, which means you briefly have to steer the car from above (rather like the original gen N-Gage game Glimmerati).You start the game with just a couple of tracks unlocked, but as you earn money you can unlock the others, making a total of seven tracks (in order of unlocking): Honolulu, San Francisco, Las Vegas, Rome, St. Petersburg, Mumbai and Tokyo.Earning money also unlocks new vehicles and new engine parts in the garage. You can choose any unlocked car or bike and any unlocked part before a race. Ideaworks 3D SystemRush Evolution v2.53 N-GAGEWhen it first arrived on the original N-Gage, it (along with Pathway to Glory) gave the platform just enough of a push to return it to respectability. A slick, fast futuristic racer, with the regulation weird plot to hold it all together. It was one of those ‘push the envelope’ titles that gaming systems love.

And now System Rush Evolution graces the new N-Gage Platform, and again it’s a mass of whiz bang graphics, slick presentation and lightning fast gameplay. Rovio Bounce Boing Voyage v1.00 N-GAGEBounce: Boing Voyage is a 3D sequel to the original Bounce games which many of you may remember from some of Nokia's older phones.

The original game involved guiding a red ball through various levels, and the new version follows the same basic idea.Since Nokia first announced it was going to become involved in the gaming industry, many people asked what their mascot would be. Sega has Sonic, Nintendo has Mario, what is Nokia's? Well, this is it, Bounce is as close as you're ever going to get to an old-style mascot for Nokia.

The character has more personality than the faceless Snake, and already has a lot of iconic value thanks to its earlier appearances in 2D on some very big-selling phone models.You start the game as a red rubber ball in a cartoon forest, where an evil floating cube is hypnotising the creatures of the forest to cut down all the trees (this is rather a psychedelic game on many levels). As you pursue the cube you journey through three zones, each with four levels. The levels themselves are subdivided into linked sections which you progress through linearly, and each section contains some kind of puzzle or challenge which may require dexterity, clever thinking, or both. As you clear a level the next level is unlocked, and these are all accessible from the game world map so you can go back to them if you like. Levels take a while to load, perhaps 10 or 15 seconds on average, but once you're in a level the different sections load instantly so the overall loading time is very low.The easy way to complete a level is to just go through it ignoring all the bonuses, but if you want to score maximum points you have to collect all the glowing spheres, and this can be very tricky as some of them are hidden or in awkward-to-reach places.As you progress through the game you will be able to turn into two other kinds of ball, and all three types have their own abilities.

Many later puzzles require you to use all of these abilities, and it may become easier to collect spheres on earlier levels if you go back to them after gaining a new kind of ball. The pace of the game varies tremendously, with some sections moving at very high speeds while others force you to stop and think.It's very very easy to learn how to play Bounce as each gameplay element is introduced one at a time, with the first levels effectively acting as a tutorial.There are also three separate Arena levels, but more about those in the Arena part of this review.Bounce Boing Voyage feels like a combination of Mario 64, Sonic The Hedgehog and Super Monkey Ball, and is very console-like. This could easily be a Nintendo DS game for example.Graphics & SoundThe game looks wonderful, it has nice bright colours and well-designed scenery, with a fast and smooth 3D engine that never slows down even when the ball is moving at high speed. There's a good variety of scenery and objects, and even relatively small sections can seem large thanks to the careful level design.There are numerous cut scenes, most which use the game's own 3D graphic engine so they blend in with the gameplay perfectly. Many of the images the game uses are unusual and memorable, with a combination of cute animals and surreal psychedelia. There are also a few cut scenes which use 2D artwork that have an ink-heavy comic style.The sound is great, there's a lovely soundtrack that starts out jolly and gets darker towards the end of the game.

The music complements the graphics wonderfully. The sound effects are good too, with a variety of noises for the different ball types and some amusing things thrown in here and there (such as the clucking that the giant cube birds make when you step on them).Two of the three Arena-oriented levels, the left involves cannons while the right involves high speedN-Gage ArenaThere are three Arena-based levels which you can unlock by collecting enough spheres from the main levels. They appear in the centre of the game map so you can go to them at any time.The Arena levels have no real end points and you can't die, they're simply contests to score as highly as possible within a time limit. You score automatically by just being in the level but to get a good score you should collect coins (which add points at a faster rate) and rings (which extend the time limit). Each level has a completely different design, requiring different kinds of skills to do well in it, and people who do well on one Arena level may not do so well on another.Scores are uploaded to an online league table so people can compare their rankings.TV & Keyboard TestSome N-Gage-compatible phones (e.g.

Nokia N82, N95, N95 8GB, N96) have a TV Out feature which lets you connect the phone to a television set. This can be used for playing N-Gage games, or for any other phone function.All N-Gage phones are compatible with Bluetooth keyboards that use the HID Bluetooth standard, and such a keyboard can be used to control games or any other phone function.Bounce is perfectly playable through TV Out, it's very much like playing an old console game.

The colours are lovely and bright though the 3D textures look pixelly. The music is nice to hear through the television's speakers.Our Bluetooth keyboard worked absolutely brilliantly with the game, showing an instant response to every key press. Note that you have to redefine the 'jump' and 'change shape' keys from the settings menu when in horizontal mode, because these functions are mapped to the phone's gaming keys by default.

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Redefining them to 1 and 2 seemed to work well.OverallBounce: Boing Voyage has lovely graphics, a gorgeous soundtrack, fun gameplay, a very welcoming learning curve, and above all bags and bags of charm. If you complete the game and pay close attention to the end credits, you'll see an example of how the developers have gone beyond the call of duty with this project.It's a very 'player-friendly' game, it never traps you in an unfair situation, and if you do die you always feel that you deserved it. If the worst happens, it puts you in the nearest safe place to where you died so you don't have to repeat anything you've already done. Bounce maximises fun and minimises drudgery, which is ideal for a phone game.Some. gamers may say Bounce is too easy and too short, but they're wrong.

Firstly, simply going through the levels is much easier than completing them at 100%, and completing the game the easiest way only earns you about 200 pickup points out of 1000. Secondly, there are the Arena levels to keep the gameplay going even when you've fully completed the story mode at 100%. This game costs 7 euros. That's about one sixth of the price of one Nintendo DS game. The amount of gameplay you're getting for your money is huge, and it's definitely the best 7 euros this reviewer has ever spent on a brand new game.It's not perfect: the gameplay isn't as original as Reset Generation or Mile High Pinball, it might have been nice to have more hidden areas and different routes through levels (perhaps based on ball type) to increase replay value, more difficult puzzles in the later levels would have made them much more satisfying, and of course more levels in general would be very welcome. Some kind of multiplayer mode, either online or Bluetooth-based, would have been the icing on the cake.However, for 7 euros Bounce is excellent value for money.

It's a carefully-crafted very playable 3D platformer which has managed to find its own style without being too derivative, and it successfully reinvents a forgotten game series. Hopefully we'll see more Bounce games (and more games in general) from the developer Rovio as this is a brilliant debut for them on N-Gage.

They clearly know what they're doing. Hooked on Creatures of the Deep N-GAGEGameplayHooked On: Creatures Of The Deep is one of Nokia's flagship first party games, and one of the most eagerly awaited titles of the new N-Gage platform's launch. It's been published by Nokia itself, and the developers are the Polish company Infinite Dreams, who are well-known in the smartphone community for their acclaimed high-quality games such as K-Rally, Sky Force and Super Miners (all of which are available for N-Gage phones, just look for the versions labelled 'Symbian S60 3rd Edition').HO:COTD is a sort of combination of a fishing simulator and a role playing game, with every successful catch earning you experience points (XP) that bring you closer to 'levelling up', which unlocks new features, playing areas, items and even mini-games. You can just fish at random if you want, or you can choose to take part in a quest (usually to find a particular object lost underwater, or to catch a certain creature), or you can take part in tournaments which are held several times a day in the game world (they're offline tournaments against computer players, so you don't need an internet connection). All three activities can be done at once, so for example if you get bored of a quest you can go off to join a tournament.The game takes place in four real-life fishing resorts in Costa Rica, Alaska, Scotland and Thailand. Some of the characters you meet exist in real life, and the resorts themselves are represented by locations in the game based on real maps. You start the game in Costa Rica but as you earn experience you'll unlock the other locations, and you can fly to them from each resort's airport.

As you level up, new fishing tackle will be available to you from the resort shop (you don't have to pay for it, just reach the right level of experience and go and collect it).The controls for the game are very, very simple: you move with the direction pad, and you select things with either the direction pad button or the top gaming button (the A button). You also occasionally have to choose an option with the blue soft keys.

The simplicity of the controls means you can play the game just as easily with one hand as two, and the game plays just as well in horizontal/landscape mode as it does in vertical/portrait mode. HO:COTD is suited to practically any phone model with any button layout.You choose where to fish from a detailed 2D map which you drive your boat around. The map is animated, so for example you can see where other boats are fishing (if there are any), and the depth of the water is visible from the colours of the sea or lake.

Once you decide on a place to fish, you just click the button and you're presented with a 3D view of the spot where you can look all round and up and down.Using a golf style power meter, you press the button to cast your line, and then press it again to choose how far out you want the line to go. If you've managed to obtain a depth meter, you'll see a chart showing how deeply your lure has sunk, which is important as different lures sink at different speeds, and different fish live at different depths. Reeling the lure in keeps it at that depth, though it may drag it away from an interested fish.

When a fish does try to take the bait, the game's camera zooms in on the end of your reel, and if the fish is ready to be reeled in a blue icon will appear telling you to press the game button.This is where the excitement begins: you have to get the fish all the way back to the boat, with that distance represented by a blue bar. At the same time, the fish has to get away from you, so it tries to pull on the line as hard as it can, and the strain on your line is represented by a green and red bar next to the blue bar. If you don't reel the fish in it will get away, but if you do reel the fish in it will cause strain on the line. Your task is to balance the strain with the reeling, and this is where the essence of the game lies, in 'playing chicken' with the strain gauge so that it goes as close to breaking point without actually breaking.

This is made very difficult by the constant changes in direction of the fish, and you see it spinning you around in the main display, occasionally even jumping out of the water in a rather spectacular manner.If the above process sounds complicated, it isn't, you get to know the game very quickly and fishing becomes an instinctive process. Catching a fish feels very much like a duel, which is probably as it should be.If you manage to get a fish reeled all the way in, you receive experience points based on how rare the fish is and how difficult it is to catch. You can then either keep the fish or release it (the game generally rewards you for releasing fish, especially rare species).Sometimes you'll find a fish is very easy to reel in, and then you'll discover it isn't a fish at all but an object of some kind. It's worth keeping all the man-made objects you find, as you receive bonus experience points for removing rubbish from the water, and the objects may help you solve certain quests.

Particularly interesting are the messages in bottles that you catch from time to time, which reveal the back-story to the location you're in at the moment. Crash Bandicoot Nitro Kart 3D N-GAGEThe console driving/racing experience brought to your mobile device! Speed your way through 12 exciting tracks as one of the leading characters in the Crash Bandicoot saga. Race and battle against your zany opponents and turn them to dust with 8 devastating weapons. Enjoy console drifting sensations and unique 3D features: spectacular skids, dizzying jumps and special shortcuts. A mobile karting experience that rivals handheld gameplay & graphics.

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Have you got what it takes to race, battle and have fun.